Its a well known fact that AA is bad in ue4.
I can 100% confirm your issues.
We are waiting since a while now for a new AA and i think it will come in 4.12
Strange. The only conditions when I can reproduce your screenshot is resolution scale 25%
Filly_The_Owl, taa has some issues, but it’s not as bad as on first screenshot. Just to compare
Well, it’s really weird. It looks good(not best but its not that blurry) on lower resolutions but when I enter fullscreen on FullHD its blurry like on screen on the top
Also its RTS camera. Try your tests on Top-down template for example.
I absolutely don’t have any idea why is FXAA such “edggie” like on my screen
Okay, let’s try another way. Post process volume-> misc -> Screen Percentage ? Meanwhile, I’ll take a look on Top-down template
Edit. UareBuggy, your screenshots - it’s a 100% resolution? Just asking because guy in the top-down template is so small… Btw, I don’t see any issues with or without fullscreen mode. AA is acceptable too
Haha, finally found solution. I think I’ve broken DefaultEngine.Ini project file with some weird configs. I’ve deleted that file to let UE to regenerate it. Now it’s everyhing ok. FXAA is working awesome now Thanks to everyone