I’m having an issue when running a render. If I have any Anti-aliasing enabled, I get these weird, rainbow-colored hotspots, specifically along the edges of any translucent or reflective material. I’ve had this on numerous projects and have sort of worked around it, but I’m trying to figure out the issue. If I leave the Spatial Sample Count at 1, they are less visible, but as soon as I increase that value, they show up a lot more.
Did it maybe start happening in 5.5?
No, this has been happening for a long time. So it’s not a 5.5 issue.