Anti-aliasing artifact

Hey everyone! I ran into a rendering issue. Even with the minimum settings for adding anti-aliasing, black artifacts appear.
I’ve tried lots of settings, but nothing has resolved the issue as of yet.

Actual settings:
Lumen Global Illumination
Hardware Raytracing
Ray lighting mode - Surface cache
Nanite enabled
shadow map method - Shadow maps
Reflection method - Raytracing

Light settings

Ray-traced shadows enabled
Ray-traced samples 8
Lighting intensity 3

Thanks!