I have a problem with starting Ansel. I also have steamVR and I’ve read that Ansel won’t start if there is a VR present Capturing Media in Unreal Engine | Unreal Engine 5.1 Documentation
So what is the workaround to get the Ansel to start without uninstalling steamVR, since the steamVR starts automatically when I press standalone game.
Ansel integration is borked anyways on UE4.14. I tried it on a new, non VR project and it crashes when you try to render a 360 capture of your scene. Only the classical screenshot option works for now.