I am so confused right now, I managed to fix my issues with my static mesh walls and my shadows however noticed when rendering the lighting that the issue is back they create a very strange shadow. I cant seem to find the problem with my lightmaps here is an example of them:
I have followed all of the videos on UV mapping and the problem persists?
Here is the file if needed:
https://www.sendspace.com/file/jjo9kg
I am very confused by it and any help would be great thanks