Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Summary
I am working on a project with 2 levels: the main one I plan to publish and a test map I am experimenting with new features. The main one is massive so the test one is very handy for trying things out and quick iterations. But there is one flaw in such an approach, whenever I launch a session on the test map, a very annoying dialog box shows me that the current level is not the main level. I can’t count how many times I clicked the launch button and then switched to another window, grabbed a coffee, or started doing something while waiting for the session to launch. Of course my session was not starting because that dialog box was waiting for my response.
Is it really a “feature” we need? I think recognizing that current level is not the main one isn’t that hard. But in case it is, or there is a need to have that dialog box, it would be great to have a way to disable it in the settings and just make session start asap without additional questions.
Steps to Reproduce
Click Launch session on any level other than the main one.
Expected Result
The session starts on the current level without any questions.
Observed Result
A dialog box appears demanding a confirmation that the current level is the one I want.
Platform(s)
PC