Anisotropy dosen't work in unreal 5.5 !

thank’s for the heads up

i wanted to try the new lumen raytracing because they remove the raytracing in UE 5.4
(PLEASE ! - Don't remove Raytracing Reflection (Deprecated) in 5.4 - #13 by Rawalanche)
I tried also in substrate with the sample project but it seems not working also

But not having the anisotropy is like coming back 5 years in quality all the metals look dull.

so yeah, there’s no choice but to stay in 5.3 until they fix it.
Have a nice day.