Animations in multiplayer game

Hi, iam working on a simple ludo board game with a listen server. The game work only in 2d/widgets. So for moving the pieces, i want to animate that from field to field over a timeline, but what do you think is the best way to do that?

  1. Create a timeline on the server and send the new piece position to each player controller or

  2. Create the timeline on the PC and animate the piece position from there? I.E. the server tell to each pc: piece1 go from field A to B and each pc animate the position.

I would use the first option, but what do you think?