Animations different on a different model?

][1]

Hey everyone! Having a small problem with my animations being imported on any model aside from the mannequin. It looks perfectly fine on the mannequin, but there’s tons of clipping on my model. Anyone have any solution?

Thanks!

Your model and the mannequin model is not the same size.
If the weapon was made for the mannequin, the it is build to scale for the character. You can try to scale your model In a 3D application or for in Unreal Engine to match the mannequin.