Hello again :rolleyes:,
i have made a Climbing Animation for my Climbing BP, i have made it so, that when i’m hanging on the edge i only press Space and the Animation to get up plays.
The Problem, after the Animation the Character switches back to the Hanging Position. I now its because i move the Mesh but not the Player.
How can i move the Player Upwards, but leave the Mesh for the Animation in his old Position, otherwise it doesn’t Play it correctly