Animation Position

Hello again :rolleyes:,

i have made a Climbing Animation for my Climbing BP, i have made it so, that when i’m hanging on the edge i only press Space and the Animation to get up plays.

The Problem, after the Animation the Character switches back to the Hanging Position. I now its because i move the Mesh but not the Player.
How can i move the Player Upwards, but leave the Mesh for the Animation in his old Position, otherwise it doesn’t Play it correctly :stuck_out_tongue:


Have a look at the root motion:


i allready seen that, but when i move my player to the new Position the Animation does not fit :eek:

Is there another possibility especially for climbing?
Any Ideas?