I have an actor that can shoot fireballs indefinitely as long as the left mouse button is held. When I play with two clients I’m able to see the animation montage play once for both but when I try to shoot again the animation montage doesn’t get replicated to the other client anymore. I’m going to attach my BPs for anyone who’s interested on looking at them. Perhaps my approach is wrong.
Event Graph
Start Combat Function
Stop Combat Function
Play Replicated Animation Function

OnRep_PlayAnimationMontage Function




