So I’ve got a specific use-case for a material transition. I want to go from an emissive material to a refractive material with a noise based transition.
Here’s a similar effect I made with rendermonkey a few years back: https://www.youtube.com/watch?v=ARJRJ0Rnf-4
The problem I have, is that afaik emissive and refractive materials are actually different types of material? In that they likely get rendered in different passes (refraction happens after the scene is rendered presumably).
So how do I actually transition between types of materials? I’m just trying to figure out a nice transition between a basic emissive material, a refractive “stealth mode” material and do a nice transition between them I guess.