Animated material vs particle system which to use

Ok so I’m trying to figure out which system utilizes fewer system resources.

Let’s say I want to create scrolling text. I could create a masked material and apply a panner node to it, or I could create a basic particle system that moves the text up the screen.

Which system would you recommend and why?

Thanks

depends on a few factors, but, i would say NOT the particle system. They tend to be pretty heavy. Maybe test them both out and see what works best vs. looks you are trying to achieve. Particle systems tend to be pretty heavy is my answer tho.