I’m trying to create an animated emissive material: Basically I have a paper model that I created with Maya and texture with substance painter, i’d like to create an effect where an emissive drawing appears on the paper (to simulate someone writing it) like in after effect ( https://www.youtube.com/watch?v=GbMX20YoNTw the intro)
I can see how I could animate my emissive map (make it glow or not), but how could I make it invisible, and then have it appear like in the video ? I’m thinking animating it in another software (like after effect) and then importing it into unreal as a… decals ? not sure. Looking for any guidance. Below is a very quick texturing in substance. The first part of my question is for the middle snake like trail.
I also have an additional question but this is really pushing it from my part, how could I go about have the paper edges burn ? Would it be possible to have the paper edges be normal, and simulate them go from normal to burn, like in pic ? (a bit like a blend shape ?) Not sure how I could do it in unreal.