Hello everyone !
I’m wondering if it’s possible to animate a static mesh ? From what I’ve read I have the feeling this is not possible, but dunno maybe the informations were outdated. What I’m trying to do is some typical animation that you can find in an RTS : a door opening when a unit is created, some rotating light flashing to signal that the building is doing something (upgrade, producing a unit…).
What are my options to do that ? I would like to have simultaneous animations as well, such as the door opening and the rotating lights together, or just the rotating lights alone (with another condition to play the animation), etc…
I feel like doing a skelton for every single building is overkill for what I try to archieve but if I have to do that then whatever. I just need to know