Angling a game object


I have imported some object and they are tilted. Is it possible to change angles of objects in the static mesh editor so that I can make the change permatently?



There is a new feature coming in 4.6 that will allow you to change the translation of the object on import, but not within the Static Mesh viewer/Editor itself.

For now, you’ll need to use your modeling software to permanently fix the orientation.

Thank you!