Android Vulkan Crash

4.24.3-release source code engine.

[2020.08.03-10.50.21:814][173]LogVulkanRHI: Display: FVulkanDescriptorSetCache::AddCachedPool() MaxDescriptorSets Delta/Err: -0.198068. Tolerance: [-0.100000..0.500000].
[2020.08.03-10.50.21:827][173]LogVulkanRHI: Error: VulkanRHI::vkCreateDescriptorPool(Device->GetInstanceHandle(), &PoolInfo, VULKAN_CPU_ALLOCATOR, &DescriptorPool) failed, VkResult=-1
 at F:/UnrealEngine-4.24.3-release/Engine/Source/Runtime/VulkanRHI/Private/VulkanPendingState.cpp:727 
 with error VK_ERROR_OUT_OF_HOST_MEMORY
[2020.08.03-10.50.21:876][173]LogAndroid: Error: === Critical error: ===
[2020.08.03-10.50.21:876][173]LogAndroid: Error: 
[2020.08.03-10.50.21:876][173]LogAndroid: Error: Fatal error: [File:Unknown] [Line: 772] 
[2020.08.03-10.50.21:876][173]LogAndroid: Error: VulkanRHI::vkCreateDescriptorPool(Device->GetInstanceHandle(), &PoolInfo, VULKAN_CPU_ALLOCATOR, &DescriptorPool) failed, VkResult=-1
[2020.08.03-10.50.21:876][173]LogAndroid: Error:  at F:/UnrealEngine-4.24.3-release/Engine/Source/Runtime/VulkanRHI/Private/VulkanPendingState.cpp:727 
[2020.08.03-10.50.21:876][173]LogAndroid: Error:  with error VK_ERROR_OUT_OF_HOST_MEMORY
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C8D3CF0C libUE4.so(0x000000000341FF0C)!VulkanRHI::VerifyVulkanResult(VkResult, char const*, char const*, unsigned int)  []
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C8CFBC40 libUE4.so(0x00000000033DEC40)!FVulkanGenericDescriptorPool::FVulkanGenericDescriptorPool(FVulkanDevice*, unsigned int)  []
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C8CFC250 libUE4.so(0x00000000033DF250)!FVulkanDescriptorSetCache::AddCachedPool()  []
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C8CFC644 libUE4.so(0x00000000033DF644)!FVulkanDescriptorSetCache::GetDescriptorSets(FVulkanDSetsKey const&, FVulkanDescriptorSetsLayout const&, TArray >&, unsigned long long*)  []
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C8D0BD0C libUE4.so(0x00000000033EED0C)!bool FVulkanGraphicsPipelineDescriptorState::InternalUpdateDescriptorSets(FVulkanCommandListContext*, FVulkanCmdBuffer*)  []
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C8CFAF7C libUE4.so(0x00000000033DDF7C)!FVulkanPendingGfxState::PrepareForDraw(FVulkanCmdBuffer*)  []
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C8CE5C48 libUE4.so(0x00000000033C8C48)!FVulkanCommandListContext::RHIDrawIndexedPrimitive(FRHIIndexBuffer*, int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int)  []
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C99D5210 libUE4.so(0x00000000040B8210)!FMeshDrawCommand::SubmitDraw(FMeshDrawCommand const&, TSet, FDefaultSetAllocator> const&, FRHIVertexBuffer*, int, unsigned int, FRHICommandList&, FMeshDrawCommandStateCache&)  []
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C99D5524 libUE4.so(0x00000000040B8524)!SubmitMeshDrawCommandsRange(TArray > const&, TSet, FDefaultSetAllocator> const&, FRHIVertexBuffer*, int, bool, int, int, unsigned int, FRHICommandList&)  []
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C99A83A8 libUE4.so(0x000000000408B3A8)!FParallelMeshDrawCommandPass::DispatchDraw(FParallelCommandListSet*, FRHICommandList&) const  []
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C9A4C0CC libUE4.so(0x000000000412F0CC)!FMobileSceneRenderer::RenderMobileBasePass(FRHICommandListImmediate&, TArrayView)  []
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C9A5638C libUE4.so(0x000000000413938C)!FMobileSceneRenderer::Render(FRHICommandListImmediate&)  []
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C9B7E798 libUE4.so(0x0000000004261798)![Unknown]()  []
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C9B7E9B4 libUE4.so(0x00000000042619B4)![Unknown]()  []
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C8D71E8C libUE4.so(0x0000000003454E8C)!FNamedTaskThread::ProcessTasksNamedThread(int, bool)  []
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C8D71A54 libUE4.so(0x0000000003454A54)!FNamedTaskThread::ProcessTasksUntilQuit(int)  []
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C96A97B4 libUE4.so(0x0000000003D8C7B4)!FRenderingThread::Run()  []
[2020.08.03-10.50.21:876][173]LogAndroid: Error: [Callstack] 0x00000000C8DB4BB8 libUE4.so(0x0000000003497BB8)!FRunnableThreadPThread::Run()  []
[2020.08.03-10.50.21:877][173]LogAndroid: Error: [Callstack] 0x00000000C8D704CC libUE4.so(0x00000000034534CC)!FRunnableThreadPThread::_ThreadProc(void*)  []
[2020.08.03-10.50.21:877][173]LogAndroid: Error: [Callstack] 0x00000000EC4B07F6 libc.so(0x00000000000637F6)![Unknown]()  []
[2020.08.03-10.50.21:877][173]LogAndroid: Error: [Callstack] 0x00000000EC46B01A libc.so(0x000000000001E01A)![Unknown]()  []

Hi, anybody have solution for this? UE 4.27 Oculus Branch