Hi
currently our project is developing a game based on 5.5.4
when we enable virtual keyboard in our game on android devices
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same as the link above, it looks out of place as it handles the input fields and virtual keyboard cutout area differently, I can’t find any fixes in the engine main perforce brunch
how can I fix it?
Thank you.
Hi,
Can you elaborate more the issue? The images in the referenced case appear to show the keyboard the same way it appears under other standard system apps in landscape mode. The side bar containing the Android nav buttons to allow dismissing the keyboard etc being show semi translucent does make things look a little off but can only be disabled by trying to hide the system UI at the Android system level.
Best regards.
Case 1.
[Image Removed]Case 2.
[Image Removed]( Based on Galaxy S23 )
width of the input field and text field on the keyboard behave differently as shown in the attached image
input field intermittently encroaches on the button area at the bottom of the display, while the punchhole display area is always encroached on
safezone parameters were not customized by the project team.
Thank you.
Thank you for the clarification. We are investigating and will reach back once we have a fix.
Best regards.
Hi 이동규 이동규,
We have provided a fix at CL 43484100.
Best regards.