Hi everyone.
I have a small project that I’m trying to package to test it on my Android phone, I followed the documentation for Setting Up Android SDK and NDK provided by Unreal engine 5.3, after doing so and trying to package the game I’m getting an error that I haven’t been able to figure out, I’ll upload the Log since it’s quite log.
The error given says:
AutomationTool exiting with ExitCode=1 (Error_Unknown)
And another thing is I’m getting a Warning on my HUD Widget that I don’t really understand.
WBP_PlayerHUD.uasset: VerifyImport: Failed to find script package for import object ‘Package /Script/InputBlueprintNodes’
If anyone can help me with this issue, I would really appreciate it.
Thank you.
Log.txt (196.9 KB)