Android packaging Error :AutomationTool exiting with ExitCode=1 (Error_Unknown)

Hi everyone.

I have a small project that I’m trying to package to test it on my Android phone, I followed the documentation for Setting Up Android SDK and NDK provided by Unreal engine 5.3, after doing so and trying to package the game I’m getting an error that I haven’t been able to figure out, I’ll upload the Log since it’s quite log.

The error given says:

AutomationTool exiting with ExitCode=1 (Error_Unknown)

And another thing is I’m getting a Warning on my HUD Widget that I don’t really understand.

WBP_PlayerHUD.uasset: VerifyImport: Failed to find script package for import object ‘Package /Script/InputBlueprintNodes’

If anyone can help me with this issue, I would really appreciate it.

Thank you.

Log.txt (196.9 KB)

Hi everyone, I was able to finally package my game by following the steps indicated inn this forum question, hope it will also help anyone else having a similar issue:

Android Package Fix

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