Android package fails due to SteamVR

UATHelper: Packaging (Android (ETC2)): Reflection code generated for HeroQuest in 12.950302 seconds
UATHelper: Packaging (Android (ETC2)): Compiling Native code with NDK API ‘android-24’
UATHelper: Packaging (Android (ETC2)): ERROR: Missing precompiled manifest for ‘SteamVR’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in SteamVR.build.cs to override.
PackagingResults: Error: Missing precompiled manifest for ‘SteamVR’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in SteamVR.build.cs to override.
UATHelper: Packaging (Android (ETC2)): Took 19.7286678s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Android (ETC2)): ERROR: UnrealBuildTool failed. See log for more details. (C:\Users\foo\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Programs+Epic+Games+UE_4.22\UBT-HeroQuest-Android-DebugGame.txt)
UATHelper: Packaging (Android (ETC2)): (see C:\Users\foo\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Programs+Epic+Games+UE_4.22\Log.txt for full exception trace)
PackagingResults: Error: UnrealBuildTool failed. See log for more details. (C:\Users\foo\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Programs+Epic+Games+UE_4.22\UBT-HeroQuest-Android-DebugGame.txt)
UATHelper: Packaging (Android (ETC2)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (ETC2)): BUILD FAILED
PackagingResults: Error: Unknown Error