[Android] No matter what I do, OpenLevel does not work



LogPlayLevel: Warning: UAT: 12-17 15:04:36.554 31881   756 D UE      : [2023.12.17-06.04.36:554][256]LogLongPackageNames: Warning: Can't Find URL: GameClearLevel: . Invalidating and reverting to Default URL.
LogPlayLevel: Warning: UAT: 12-17 15:04:36.566 31881   756 D UE      : [2023.12.17-06.04.36:566][257]LogLongPackageNames: Warning: Can't Find URL: GameClearLevel: . Invalidating and reverting to Default URL.
LogPlayLevel: UAT: 12-17 15:04:36.566 31881   756 D UE      : [2023.12.17-06.04.36:566][257]LogNet: Browse: /Game/Levels/NormalModeLevel
LogPlayLevel: Warning: UAT: 12-17 15:04:36.566 31881   756 D UE      : [2023.12.17-06.04.36:566][257]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/Levels/NormalModeLevel
LogPlayLevel: UAT: 12-17 15:04:36.567 31881   756 D UE      : [2023.12.17-06.04.36:566][257]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/Levels/NormalModeLevel'
LogPlayLevel: Warning: UAT: 12-17 15:04:36.567 31881   756 D UE      : [2023.12.17-06.04.36:567][257]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/Levels/NormalModeLevel
LogPlayLevel: UAT: 12-17 15:04:36.567 31881   756 D UE      : [2023.12.17-06.04.36:567][257]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/Levels/NormalModeLevel'

I have no idea why this problem is occurring.

Is this in PIE or a packaged game?

Restart your PC, open the project, recreate the node and enter the level name in there. If that doesn’t work try to see if the OpenLevel node works in another environment. Perhaps from a UMG widget, or in the level blueprint.

open your project than right click your map klasor, “connect to revision control”