Hi everyone,
I has used Wes Bunn’s multiplayer tutorial for setting up a multiplayer game using LAN and Steam which was fantastic.
What I want to know is - Is it possible to set up a project on Android where two phones (for example) can connect on a LAN. I an not concerned at this stage about internet connection and using servers. Can one phone ‘host’ a session and another phone connect using wifi.
I saw a post that adapted Wes’ code by changing the Steam reference to Null but on 4.14 it will not even build without an error.
I don’t want to waste time if this is not possible through UE4.
If it is possible is anyone able to offer any help on how to do it please…
Thank you