Android Materials: Feature Level Switch: Vulkan

Hello, I am wondering if we are using Vulkan with Feature Level Switch, do we use ES3_1?

My materials on Android are pure black and I am using Vulkan. I am curious if this has to do with Feature Level Switch not having a Vulkan option.

If so, is there any way to add one by editing Engine Source code?

Thank you

I used ES3_1 and it made the feature work on Oculus Quest 2 for me, which is Android Vulkan. So, I suppose yes.

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