Android game crashing when Google Play services enabled

(Continued)

  • Returned to the Google Play Developer console:

  • Switched to the ‘All Applications’ subsection.

  • Chose ‘Add new Application’.

  • Named it “Crash Test 2” and choose “Prepare Store Listing”

  • Switched to the ‘APK’ subsection.

  • Uploaded the shipping .APK to BETA.

  • Switched to the ‘Game Services’ subsection. Choose ‘Crash Test 2’.

  • Switched to ‘Linked Apps’, Chose 'Android.

  • Added ‘com.YourCompany.CrashTest2’ to the package name.

  • Hit ‘Save and Continue’.

  • Hit ‘Authorize your app now’.

  • Hit ‘Confirm’ on the ‘Create Android OAuth Client’ dialog.

  • Switched to ‘Game Details’. Added a description.

  • Added a game icon.

  • Added a feature graphic. Saved.

  • Switched to ‘Achievements’.

  • Added five, 200 point achievements.

  • Published the game settings.

Ran the game again. Still crashed.

Realised that the project settings had forgotten the Google Play Services ID. Plugged it back in.

  • Went to File → Package Project → Android → Android ETC1 (Choose CrashTest2->Build as the destination). Let it build.

  • Ran Install_CrashTest_Shipping-armv7-es2.bat

Ran the game: Sign-in occured. Crashed.

So. That’s now FIVE projects that have this crash.

You say you’re still testing this on several devices? How many devices are we talking about? Can we get a list of the ones you’re testing this on.

Also, Why not test it on a Alcatel Pixi 4013x or a Wiko Highway Signs? We’ve confirmed so you that both of these devices suffer from this issue.