(Continued)
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Returned to the Google Play Developer console:
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Switched to the ‘All Applications’ subsection.
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Chose ‘Add new Application’.
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Named it “Crash Test 2” and choose “Prepare Store Listing”
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Switched to the ‘APK’ subsection.
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Uploaded the shipping .APK to BETA.
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Switched to the ‘Game Services’ subsection. Choose ‘Crash Test 2’.
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Switched to ‘Linked Apps’, Chose 'Android.
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Added ‘com.YourCompany.CrashTest2’ to the package name.
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Hit ‘Save and Continue’.
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Hit ‘Authorize your app now’.
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Hit ‘Confirm’ on the ‘Create Android OAuth Client’ dialog.
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Switched to ‘Game Details’. Added a description.
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Added a game icon.
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Added a feature graphic. Saved.
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Switched to ‘Achievements’.
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Added five, 200 point achievements.
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Published the game settings.
Ran the game again. Still crashed.
Realised that the project settings had forgotten the Google Play Services ID. Plugged it back in.
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Went to File → Package Project → Android → Android ETC1 (Choose CrashTest2->Build as the destination). Let it build.
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Ran Install_CrashTest_Shipping-armv7-es2.bat
Ran the game: Sign-in occured. Crashed.
So. That’s now FIVE projects that have this crash.
You say you’re still testing this on several devices? How many devices are we talking about? Can we get a list of the ones you’re testing this on.
Also, Why not test it on a Alcatel Pixi 4013x or a Wiko Highway Signs? We’ve confirmed so you that both of these devices suffer from this issue.