I’m trying to package my game. It fails either for distribution or development.
I am able to package the game for so many time and then I just couldn’t.
Here is the output log that I get: [OutputLog][1]
Here is the screenshot for my android SDK and SDK Manager:
I’m trying to use GameSparks plugin with the OnlineSubsystemFacebook plugins.
Here’s what I’ve tried so far:
-Tried reinstalling CodeWorks. Failed.
-Tried creating a new project and packaging that. The new project successfully packaged.
-Tried migrating assets, plugins, settings, conifg files, enabled GameSparks plugin on edito and OnlineSubystemFacebook on build.cs. Failed.
Can anyone help me? I’ve been working on this for a week now.
Yeah. I got it working. Are you also trying to use OnlineSubsystemFacebook plugin? The problem is that there is a missing dependency that the FacebookSDK needs. So, I created my own plugin that includes that dependency with the FacebookSDK and that’s where I did facebook codes.