I changed my build to target APi 32 since Meta have now blocked apps with APi 29. When i try to upload the app to Applab i get this error. Can anyone tell me how to fix?
Thanks!
In 5.3 we updated some services to work with newer targets than 30, without 5.3 it wonât work. There were some issues in 5.3 Preview 1, but they have been fixed on the 5.3 branch on GitHub.
Thankyou for your reply. I am using 4.27 and was able to resolve that issue by retargetting Android APi 32 and adding some more definition to the manifest.
How did you manage to solve this problem?
Iâm working on a Quest project and Iâve got the same problem.
on Android 29 itâs working properly, but on 32 is not showing up anything.
Can you, please, explain the settings youâve done or the SDKs/NDKs youâve downloaded?
I am also stuck, I canât get the game to launch after targeting SDK 32. I was able to successfully package by adding android:exported=âtrueâ to the extra tags node in Android project settings but it still wonât launch. The app load indefinitely and then gets a ânot respondingâ pop up.
The only solution I found was to upgrade from 4.27 to 5.2
5.1 is buggy and had some problems with lighting.
4.27 does not support export for api 32, even with NDK 23, it still wonât workâŚ
At least, that was for me.
5.2 with NDK 25.1 works fine.
The import from 4.27 ran smoothly, with a few bugs in my code, I donât understand why something worked fine in UE4, but on UE5 itâs not working anymore, but fixed them quite quickly.
Hi yes I got this working with 4.27 by adding the following lines under âadvanced APK packagingâ
You will need to install Android API 32 with Android studio too obviously.
Be aware that I duplicated the android:exported=true line to multiple fields because I wasnât sure which one would work. Obviously its good housekeeping to remove the uneeded ones when i get around to it
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