Android 14 fps drops after upgrading to UE 5.5. (my will to live too)

For now I am supposed to create app exactly for Android 14 as this is rule from Google, If I had a chance to stay with Android 11 I would use it. Btw, I found problem with FPS was related to very poor smartphone I was using, I’ve purchased it recently specifically for Android 14 dev but it turned out that it was really bad from performance point of view. I get more powerful phone (but cheap one obviously) and it runs 60 FPS.

Only one problem left, I’ve created question for this. Could you please check it Taking screenshot of game during runtime with "Shipment" build on Android 14 ?