An unknown light has appeared in the viewport


Hello,

has anybody seen something like this before? This “light” has appeared and follows my viewport camera and also my player pawn while in play mode. It stays directly beneath the pawn in both editor and in game.

I haven’t done anything with lights at all. The most recent major thing I did was add more landscape tiles.

edit:
and when the directional light is bright, then it appears as a shadow:

It is not distanced based… no matter how far i travel away it stays beneath viewport camera. It is definitely tied to the directional light, but not sure how.

It’s a shader specific issue.

Will troubleshoot more later. Also contact authro of the shader.

It was an issue within the landscape material. There is some calculation for mixing the UV’s based on camera distance - im not sure if the math is just funny or what, but simlpy disabling that feature is a fix for now.