An error occurred while trying to generate project files.
Running Mono…
Setting up Mono
/Users/Shared/Epic Games/UE_4.19/Engine /Users/Shared/Epic Games/UE_4.19/Engine/Binaries/Mac
Discovering modules, targets and source code for project…
Triggered an exception while looking for SDK directory in Xcode.app
System.IO.DirectoryNotFoundException: Directory ‘/Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs’ not found.
at System.IO.Directory.ValidateDirectoryListing (System.String path, System.String searchPattern, System.Boolean& stop) [0x00000] in :0
at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in :0
at System.IO.Directory.GetDirectories (System.String path, System.String searchPattern) [0x00000] in :0
at System.IO.Directory.GetDirectories (System.String path) [0x00000] in :0
at UnrealBuildTool.AppleToolChainSettings.SelectSDK (System.String BaseSDKDir, System.String OSPrefix, System.String& PlatformSDKVersion, Boolean bVerbose) [0x00000] in :0
WARNING: Exception while generating include data for UE4Editor: Invalid SDK MacOSX.sdk, not found in /Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs
Generating data for project indexing… 0%@progress ‘Generating data for project indexing…’ 50%
WARNING: Exception while generating include data for BuildingEscapeEditor: Invalid SDK MacOSX.sdk, not found in /Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs
Generating data for project indexing… 50%@progress ‘Generating data for project indexing…’ 100%
ERROR: UnrealBuildTool Exception: Invalid SDK MacOSX.sdk, not found in /Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs
This is the error I am experiencing when I simply try to create a “Basic Code” project under the C++ tab on my mac. Using macOS High Sierra 10.13.5. My unreal version is 4.19.2.
Does anyone know why this error is occurring, and what i can do about it?