Hi all, first time poster!
SO Im using the Neonify plugin I bought from marketplace, I have a tunnel full of Neon meshes with an emissive material on them… I am posing a character in the Foreground of my shot but as the character passes in front of the background lights, I get some weird blocking-black smudges around the character as it interjects the glow… is there anywhere around this…
I tried sequencer and movie render queue but notjing seems to stop it…
I have attached a screen of the scene using a chair mesh, I cant show the character publicly for legal reasons as is a work project. I tinkered the emmissve amount on the material but it doesnt help.
Im on [UE4 4.25.0]
Thanks in advance for any help!