So basically if I move my real head 30 cm in each of the 6 dimensions I can move it in I would like this movement amplified ingame so ingame it would be for example 300 cm or 3000 cm. I would like to do this in Blueprints
I’ve been trying to mess around with the “Get/Set base rotation and Base offset in meters” but with no luck so far.
I also downloaded some examples in which the solution might be hiding.
If someone has a solution for this I’d be very grateful.
If I have to clarify anything please let me know and if I find a solution in the meantime I will post it here.
So I’ve wrestled with this issue some more and unfortunately didn’t have much success. I’ve posted an image of my progress as you can see I’m quite a beginner… Hopefully it’s useful to someone who would like to find a solution him/herself or maybe at least someone can get a good laugh looking at this miserable contraption
This particular setup only gives me a black screen. I’ve got some other setups which gives me the ability to somewhat fly around based on the position of your oculus ^^
As said before any help would be much appreciated.