We are trying to solve warnings in our builds but we are getting various warnings with the following structure
LogInit: Display: LogUObjectGlobals: Warning: [CookWorker 2]: StaticFindFirstObject: Ambiguous object name 0 while ResolveName, will return /Game/Art/Animation/Characters/Humanoids/Base/Rigs/CR_TP_Player_HeadAim.CR_TP_Player_HeadAim:RigVMModel.RigUnit_ItemArray.Items.0 but could also be: /Game/Art/Animation/Characters/Humanoids/Base/Layer_Movement/Land/CR_Base_Land_FootIK.CR_Base_Land_FootIK:RigVMModel.ModifyTransforms.ItemToModify.0 or 69 other object(s)
We already tried to replace ItemArray nodes in the Rig graph for Variables to try to solve this issue but this warning keeps appearing.