In UE5 you need search for the keyword Global illumination. Then in that section there will be 4 in dropdown,
-Lumen
-screen space global illumination
-Ray traced(depcricated)
and none.
In UE5 you need search for the keyword Global illumination. Then in that section there will be 4 in dropdown,
-Lumen
-screen space global illumination
-Ray traced(depcricated)
and none.