UATHelper: Packaging (Windows (64-bit)): Running AutomationTool…
UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=“C:/Users/USER/Documents/Unreal Projects/First_Kitchen/First_Kitchen.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“C:/Users/USER/Documents/Unreal Projects/First_Kitchen/First_Kitchen.uproject” -cook -stage -archive -a
rchivedirectory=“C:/Users/USER/Documents/Unreal Projects/First_Kitchen” -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -CrashReporter -utf8output
UATHelper: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\USER\Documents\Unreal Projects\First_Kitchen\First_Kitchen.uproject
UATHelper: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: G:\UE_4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe First_Kitchen Win64 Development -Project=“C:\Users\USER\Documents\Unreal Projects\First_Kitchen\First_Kitchen.uproject” “C:\Users\USER\Documents\Unreal Projects\First_Kitchen\First_Kitchen.uproject” -remoteini=“C:\Users\USER\Documents\Unrea
l Projects\First_Kitchen” -noxge -generatemanifest -NoHotReload
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 0.9846193s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: G:\UE_4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe First_Kitchen Win64 Development -Project=“C:\Users\USER\Documents\Unreal Projects\First_Kitchen\First_Kitchen.uproject” “C:\Users\USER\Documents\Unreal Projects\First_Kitchen\First_Kitchen.uproject” -remoteini=“C:\Users\USER\Documents\Unrea
l Projects\First_Kitchen” -noxge -NoHotReload -ignorejunk
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Creating makefile for First_Kitchen (no existing makefile)
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Performing full C++ include scan (no include cache file)
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 2.6490441s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): G:\UE_4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe First_Kitchen Win64 Development -Project=“C:\Users\USER\Documents\Unreal Projects\First_Kitchen\First_Kitchen.uproject” “C
:\Users\USER\Documents\Unreal Projects\First_Kitchen\First_Kitchen.uproject” -remoteini=“C:\Users\USER\Documents\Unreal Projects\First_Kitchen” -noxge -NoHotReload -ignorejunk. See logfile for details: ‘UnrealBuildTool-2017.04.09-13.19.50.txt’
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary2 EnvVars, SpewFilterCallbackType SpewFilterCallback) in G:\UE_4.15\Engine\Source\Programs\AutomationTool\AutomationUtils\ProcessUtils.cs:line 907 UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary
2 EnvVars, SpewFilterCallbackType SpewFilterCallback) in G:\UE_4.15\Engine\Source\Programs\AutomationTool\AutomationUtils\ProcessUtils.
cs:line 860
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary2 EnvVars) in G:\UE_4.15\Engine\Source\Programs\AutomationTool\AutomationUtils\UBTUtils.cs:line 51 UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary
2 EnvVars) in G:\UE_4.15\Engine\Source\Programs\AutomationTool\AutomationUtils\UBTUtils.cs:line 89
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary2 EnvVars) in G:\UE_4.15\Engine\Source\Programs\AutomationTool\AutomationUtils\UE4Build.cs:line 368 UATHelper: Packaging (Windows (64-bit)): at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable
1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary2 PlatformEnvVars, Nullable
1 InChangelistNumberOverride, Dictio
nary2 InTargetToManifest) in G:\UE_4.15\Engine\Source\Programs\AutomationTool\AutomationUtils\UE4Build.cs:line 1502 UATHelper: Packaging (Windows (64-bit)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.ExecuteBuild() UATHelper: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute() in G:\UE_4.15\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 100 UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List
1 CommandsToExecute, CaselessDictionary1 Commands) in G:\UE_4.15\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 561 UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] Arguments) in G:\UE_4.15\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 531 UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) in G:\UE_4.15\Engine\Source\Programs\AutomationTool\Program.cs:line 135 UATHelper: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func
2 Main, Object Param) in G:\UE_4.15\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 704
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.Main() in G:\UE_4.15\Engine\Source\Programs\AutomationTool\Program.cs:line 59
UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Error
You need to run the engine with administrative privileges:
Thank u dear… i did it… but still have same problem
Hello ,
looking through your logs, it appears that your visual studio version is missing the 32-bit compiler toolchain. Missing this component could be what is causing you package to fail.
What platform are you trying to package to?
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.
hello ThomasVanZeeland… no i still have the same problem i installed visaul studio 2015 64 bit … my system window is 64 bit… i just retryng evrything … all inside my project working well the no error wirh i rechek maps… only i have this problem when i packege my project i get this error, hope anyone can teach me how to connect my project with visaul studio to see what my error