alternative to using Scene Capture Component 2D since that is broken in 4.24

SceneCaptures are not very performant - they are another whole render pass. If there’s a way to make them fast I’d be interested as well. :open_mouth:

We use them fairly extensively for inset camera / magnify windows and remote cameras, the usual.

Afaik the main ways to optimize them currently are: render at lower resolution and turn them off aggressively when not being used.