Alpha in Splash Screens

I’m trying to get a proper high quality splash screen for my project, but I keep running into issues with them.

My problem is with the alpha, or transparency of the images. When I use PNG format, the image is all glitched, like Unreal doesn’t know what to do with the alpha data, and when I use BMP’s, the alpha is rendered all white, all the time. Not transparent, like it’s supposed to be.

Any ideas?

Hi! i have the same problem and i found two solutions.

The first is here:https://answers.unrealengine.com/questions/205778/transparent-splash-screen.html

The second is open photoshop and follow these steps(i finded from some website):

1.Open your image with alpha
channel.

2-Go to channels(right to
layers).

3-Select all channels with
CONTROL.

4-Create a new layer.

5-And save with the option alpha
layer checked.

Here is the page,its in spanish but you can follow the image too:http://carlospozo.cl/crear-un-bmp-transparente/

And here is a little tutorial for make it in other way:Alpha-BMP.mp4 - YouTube