How to enable alpha channel in UE4?
I imported a model from 3ds Max to UE4, everything is fine except for transparent textures displayed .
Long searched for how to fix - find just what you need in the drop-down menu to include an alpha channel.
Turn , save - and nothing , transparency does not appear.
Here’s how it looks in UE4
But should look like (screenshot from 3ds max)
The editor sees that there is an alpha channel and even apply it correctly ( I turn the alpha menu ) - but do not store the result in the material and model .
Translated by Google.
What shall I do to the alpha channel work?