Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Character
Summary
We put player is stasis for the duration of cinematic sequence, but they can look away and miss the event, despite being put in stasis with AllowTurning set to false
Steps to Reproduce
- Call PutInStasis on fort character and pass AllowTurning := false as one of the statis arguments.
- Start game.
- Use mouse to look left and right
Expected Result
Player in stasis should keep looking straight
Observed Result
Player looks in all directions
Platform(s)
Windows
Island Code
3039-4145-5931
Additional Notes
If turning means something different, please document, and then add parameters for looking