"Allow Sequencer Edits Only" and Control Rig performance impact

Hi

We noticed an issue working in sequencer with “Allow Seqeuncer Edits Only” and control rigs. Performance will drop when manipulating using the AnimDetails channel sliders.

See attached video/steps to repro

Thanks

Luke

seq_edits_only_anim_details.mp4(6.18 MB)

Steps to Reproduce

  1. Add a control rig to sequecner
  2. Change sequencer to “Allow Seqeuncer Edits Only”
  3. Drag change a control value using Anim Details pane
  4. (Sometimes you may observer a long (5-10s) hitch as soon as you try to interact)
  5. Observe performance drops and sequenncer window flickers while the value is changed

Hey,

I’ve confirmed this, but currently don’t have a workaround. You can follow the issue here: https://issues.unrealengine.com/issue/UE-371903

The issue stems from an exception that fires every frame while scrubbing the control value, as it attempts to find the control rig object in a flow that can’t find it in code. The only workaround I would suggest at the moment is not to use Allow Sequencer Edits Only when editing control rigs.

Dustin