Hi there,
I have a problem and I have absolutely no idea what caused it. I have an unreal project with various maps, and had no problems until now when opening them, restarting the project, … the image below is as it rendered.
I created a new map, and everything went well as well. I closed the project, reopened it, and suddenly every material, light, … started to render wrong. Like, literally. Here’s an example of the render in the same map as before. The small sphere is supposed to render behind the big sphere.
For the new map, it’s the same. Textures are flickering, kind of transparent, sky atmosphere not rendering, 3d priority not taken in account. Here is an example :
I really have no idea what caused this & where I need to search for a solution. Do you have an idea ?
Thanks a lot for your help