Summary
I made a map for Walking dead, players eliminate each other and eliminate guards and walkers , all weapons and other items are lost only after i eliminate another player (eliminating guards or walkers does not affect them ) . i used item granter to give players a gun at the start of the game , i didn’t have this issue with other maps using the same settings and devices. no item remover device was used .
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
i dont know what device is causing this issue, i had player spawners, item granter to grant a gun at the game start, score manager device, elimination manager device, island setting to keep eliminated player items. no item remover device is used & none of these devices have the setting to remove an item from the eliminating player
Expected Result
when a player eliminates (kills another player) all his weapons and items are kept & not lost.
Observed Result
when a player eliminates (kills another player ) all guns and other items are lost . only left with pickaxe .
Platform(s)
PS5
Island Code
0165-0130-7659
Additional Notes
i used the same devices and settings for all my other maps and they worked fine, only this( Walking Dead Universe ) map.