all color or texture nodes are black

Unreal engine 5.6. the same was in version 5.5. in material editor all nodes related to colour or textures are displayed in black. also when you first turn on the material in the preview is displayed incorrectly. as if the lighting does not work, but after switching to any preset viewport display improves, but still not quite correct. in places with shadows all looks too dark. is there a solution to this issue? did not find a search.


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Right click on the textures in the content browser and choose ‘asset actions…’ → reload.

A lot of people have reported this problem over the last year or so. Here’s a recent one:


This doesn’t solve the problem. especially when there is a node with colour

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Ah, this could be a separate issue then…

Do you have updates for nodes turned on?

Enabling these features does not change anything

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Not sure then, I’m afraid… :thinking: