Summary
All the building pieces from the Battlewood Boulevard Foundation Gallery will show bugged textures (at least in Creative 1.0) when loading a new session or when testing the map. The bugged building piece will also allow players to fall through the floor, rendering the prop useless. Vehicles also fall through the floor, however when starting a round you are able to drive across the bugged road piece, but when you exit your character still falls through the floor.
While in the editor you can copy the building piece to fix the texture again, when testing the map (with a private code), the texture is bugged again (shows gray squares). Also, cutting and pasting the building piece does not temporarily fix the texture.
From my tests, it seems unrelated to prop size, prop rotation, overlap with other props/building pieces and map size/memory (loading the building piece in an empty map will still show it bugged in private code test.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Place any of the Battlewood Boulevard Foundation Gallery road pieces, then publish the map or load a new session and the road shows the bugged texture.
Expected Result
The texture becomes bugged, showing gray squares instead of road texture. The road also becomes no collision, allowing you to fall through the floor.
Observed Result
The textures become bugged, with gray squares. You also fall through the road.
Platform(s)
PS5
Island Code
9850-9638-9000