Align Level to Oculus Quest Guardian Area?

I am also very interested in this topic!! I have tried soooo much stuff … and such basic and simple thing (to adapt your map to the current guardian area dimensions, distributing the meshes or whatever accordingly) seems so complex and unnkown.

Understanding “Get play area transform” - Development / Programming & Scripting - Epic Developer Community Forums (unrealengine.com)

Please, somebody smarter help us :slight_smile: