Aliasing problem in Mobile VR

assuming it’s at the phone’s resolution then you can’t increase it without AA, which you’re using. it’s possible that your frame rate isn’t dropping enough for temporal AA to make a difference, if it is working. it’s also possible that you just need more MSAA. the resolution of the OnePlus5 is 1920x1080, which is then cut in half to give you 960x1080. that’s definitely a low resolution but i haven’t used phone VR and so i don’t know how it feels in game.