Aliasing-distorsion issue while moving

I have issue with antialiasing not working correctly in my case, especially for close objects.

I have ubound post processing enabled (tried both TemporalAA and FXAA) and “Antialising” enabled in “Show” menu. Quality also set to “Epic”.

Videocard - GTX 760.

I get aliasing effect only while moving my gun - result in attachment.

In case of static position of gun - everything looks fine.

43358-no-aliasing.png

Do you have any ideas?

bump

I am having the exact same issue and I really need a solution to it - it’s driving me mad.

what is your videocard?

Guys, I’ve found the solution. Unfortunately, it means that you’re gonna have to put up with no motion blur in your project, but basically, if you go into your post-processing effects, don’t turn off motion blur (that will keep a stock amount of motion blur and continue the issue), turn motion blur on, and set the max amount to 0. That will cap it and stop the issue.

They really need to fix their motion blur in-engine though, it’s a great effect but this issue ruins it.