Alembic Hair Overexposure - Movie Render Queue- What is the problem here?


When rendering a cinematic through the movie render queue, there are some frames where the hair looks fine, and then the very next is completely overexposed. Then, the next frame is fine again. What is happening here and what is the problem?

When I saw this in the Harry Potter game it had with something to do with shadow settings. Ie the hair needs to cast shadows on itself.

So I would pump up shadow settings in general and maybe try to turn on contact shadows and see if that helps.

I could very well be wrong though but worth trying.