Airsim and UE4

Hey guys! So im currently reading through the document DroneControllerBase.hpp from the plugin AirSim for UE4.

I wanted to try to get the drone to fly towards a target and fly around this, but i want to set the target in blueprints maybe, but i dont know exactly where to start. Can anybody give me a head start? :stuck_out_tongue:

Im not new to c++, but kind off.

Im currently trying to find out the codes that sends moving signals to the drone from droneshell.