AIMoveTo fails instantly

Hello
As in topic, the AI instantly fails the AiMoveTo node even though is sees the target


It worked correctly earlier and to be honest I dont know what I changed that made it break. Also when I set the acceptable radius to say 10000 task succeeds without an issue and resource is added to inventory
Here is the task itself

and here is visual logger

the logger shows that endpoint is not on navmesh and I dont know how to fix that, I increased the volume box boundry of navmesh, rebuild the geometry and paths, I’ve looked online for solutions but just cant find workable solution… The funny thing is that it worked perfectly like two days ago and I dont know what I changed that broke it :frowning:

Okay this is stupid af…
I played around with buildings mesh and capsule component and either the capsule was above navmesh or below it (I dont understand what exactly is happening with it considering I did not change it ever since I created it…) and it just works… fml