Aiming Controls for Third Person Controller and Fixed Angle Camera?

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

Trying to use Third Person Control Device for my Top Down Shooter project in order to achieve Movement Control with the ‘WASD’ Keys or the Right Analog Stick, and Aiming/Character Rotation Control with the Mouse or the Right Analog Stick.

All it’s doing is Rotating and Moving with the ‘WASD’ Keys or the Left Analog Stick, and for the Mouse or the Right Analog Stick it has no control for anything other than Shooting and Aiming Down Sights.

I do not want the Auto Aim feature for my project. I want to freely Rotate, Aim, and Shoot using the Mouse or the Right Analog Stick. Is there any way this can be done or added?

Steps to Reproduce

Add Fixed Angle Camera Device to Player Spawn Pad Device
Add Third Person Control Device to Player Spawn Pad Device
Add Item Granter Device and add L1_Tatical_Pistol
Turn Off Auto-Aim Features in Third Person Control Device

Expected Result

Free Aiming / Character Rotation using the Mouse or the Right Analog Stick.

Observed Result

Character Movement and Rotation are Synced with the ‘WASD’ Keys or the Left Analog Stick.

Cannot Freely Aim or Rotate Character by Moving the Mouse or Right Analog Stick.

Platform(s)

PC

Island Code

1521-3584-4209